FULL TEAM FORMAT
CS2 5V5 GATHERS, TEAMS AND EVENTS
Play team-based 5v5 with a ready check, map selection, randomly drawn teams, secure server details, live results and automatic statistics.
Filling a 5v5 lobby
A 5v5 Gather requires ten players. Join alone or in an allowed party or stack size, depending on the Gather type selected by its creator.
The lobby shows participation and open duration. Once full, it enters a timed ready check.
Ready check and replacement
Everyone must select READY within one minute. Players who do not respond are removed and the lobby reopens for replacements.
Two consecutive missed ready checks cause a 30-minute Gather timeout. Otherwise, a removed player may join again.
Random team draw and parties
Public teams are drawn randomly while valid parties stay together. Arena Rating does not decide who enters each team.
Private Friend Gathers allow self-selected sides and are unrated, but require a personal server.
Map selection and match start
The map pool defines available active 5v5 maps. Voting or event rules choose the map before Arena66 sends the configuration to MatchZy.
Participants receive a protected connection card. A five-minute deadline prevents an abandoned match from occupying the server.
Results and player data
Map, sides, rounds and supported events can appear live. When complete, Arena66 stores the result and releases the server.
Match data updates profiles, Gather history, leaderboards, achievements and Arena Rating when the match is rated.
From Gather to permanent team
Players wanting organised competition can create a permanent team with a captain and roster, then enter 5v5 tournaments and leagues.
Each organiser defines substitutes, roster rules, map series and registration deadlines.
FREQUENTLY ASKED QUESTIONS
Questions and answers
How many players must be ready?+
All ten. A player who does not respond is removed so the lobby can fill again.
Can five friends play together?+
Stack / Fill can support up to five players together. The selected Gather type displays its party limit.
What if someone does not connect?+
If everyone is not connected by the five-minute deadline, the Gather is cancelled, connected players are notified and the server is released.
Are results entered manually?+
Not during normal integrated operation. MatchZy and Arena66 Live report the match and final result automatically.
